Saturday, July 6, 2013

Introducing SDLx::Controller::Object, with our good friend Mario!

Hi Folks
This past week I have been working on making interfacing physics with SDL rendering a lot easier. The idea was to provide the user a callback to describe the acceleration of their object in the X, Y axis and Rotation. Using this idea I have completed a preliminary work for SDLx::Controller::Object. The demo below shows an example that was made with it. The SDLx* code is available at and demo code is available at . from on . - Full Post

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